Super Mario Bros.
- 6D0F-FAAD - File A starts with 129 lives.
- EE2F-6DAE - Starman lets you be invincible for about 225 seconds.
- 17DF-F20D - Start on World *1-1 (harder version of 1-1).
- 17DF-F26D - Changes Game A to a two player game.
Super Mario Bros.: The Lost Levels
- 6DDF-FEDD - File A starts with 129 lives.
Super Mario Bros. 3
- DD3E-6C49 - Start with over 99 lives.
- DF3E-6C49 - 1 coin gives you over 99 lives.
- DF3E-6819 - After getting 100 coins, each coin gives you a life.
- __A8-6CAA - After dying once you are invincible, and you keep what you have.
- D6 - Flying Mario
- 30 - Raccoon Mario
- E1 - Tanooki Mario
- 35 - Hammer Mario
- 32 - Pink Flyer
- 3A - Airplane Mario
- 33 - Blue Mario
- __A8-6CAA
- E9 - Frog Mario
- E7 - Fiery Mario (If you get hit by an enemy, the game kind of pauses or something)
- E4 - Invincibility (You have a Big Mario, if you Get hit by an enemy, you just get big again)
- EB - Flag fish Mario
- 53 - Enemy goes through Mario/Luigi
- DF - If you get a Mushroom, you are still small
- CE - If you get a Mushroom, you can't move, but you can jump
- AB - Glitched swimming P-Wing Mario (game freezes in water)
- 89 - Frog (always get star card at the end of stage)
- 3E - Glitch boot Mario (cannot move left or right)
- D5 or 25 - Hammer Mario
- 88 or D8 - Glitched pink and swimming
|